Breeding
Breeding is a process where two Pokémon reproduce, resulting in an Egg.
This process continues even if the chunk is unloaded.
To have a more complete idea on how Breeding works in Pixelmon, it is suggested to also check these pages:
- See also:
- - Daycare NPCs
- - Egg Groups
- - Egg
Contents
Exceptions
To breed successfully are usually required two Pokémon of opposite Genders that share the same Egg Group, but there can be some exceptions to this rule:
Parents | Offspring | |
---|---|---|
Ditto breeding | ||
Pidgeot | Ditto | Pidgey |
Ditto-Ditto breeding | ||
Ditto | Ditto | Random |
Undiscovered Egg Group breeding | ||
Dracozolt | Dracozolt | None |
Poison Pin Pokémon | ||
Nidoran♀ | ![]() Pokémon |
|
Nidoran♀ Nidoran♂ | ||
Nidoran♂ | Ditto | |
Nidoran♀ Nidoran♂ | ||
Firefly Pokémon | ||
Illumise | ![]() Pokémon |
|
Volbeat Illumise | ||
Volbeat | Ditto | |
Volbeat Illumise | ||
Phione breeding | ||
Manaphy | Ditto | Phione |
Phione | Ditto | Phione |
Parent | Item | Offspring | |
---|---|---|---|
Marill and Azumarill | |||
Marill | Azumarill | Sea Incense | |
No item | |||
Azurill Marill | |||
Wobbuffet | |||
Wobbuffet | Lax Incense | ||
No item | |||
Wynaut Wobbuffet | |||
Roselia and Roserade | |||
Roselia | Roserade | Rose Incense | |
No item | |||
Budew Roselia | |||
Chimecho | |||
Chimecho | Pure Incense | ||
No item | |||
Chingling Chimecho | |||
Sudowoodo | |||
Sudowoodo | Rock Incense | ||
No item | |||
Bonsly Sudowoodo | |||
Mr. Mime and Mr. Rime | |||
Mr. Mime | Mr. Rime | Odd Incense | |
No item | ![]() ![]() | ||
Mime Jr. Mr. Mime | |||
Chansey and Blissey | |||
Chansey | Blissey | Luck Incense | |
No item | |||
Happiny Chansey | |||
Mantine | |||
Mantine | Wave Incense | ||
No item | |||
Mantyke Mantine | |||
Snorlax | |||
Snorlax | Full Incense | ||
No item | |||
Munchlax Snorlax |
How to breed
In order for two Pokémon to breed, they must be put inside of aRanch Block.
By right-clicking a placed Ranch Block it is possible to open its Interface and select up to 6 Pokémon to put in the breeder.
The selected Pokémon will start to wander around the 9x9 area and, if compatible for Breeding, they will slowly generate an Egg.
Pokémon can only be selected from the player's PC, not from the player's Party.
If the Ranch Block is destroyed at any time during the Breeding process, all progress will be lost, but all the Ranch Upgrades used will be given back.
Any Pokémon inside the block will be returned to the player's PC.
To generate an Egg it is recommended to also insert Food into the Ranch Block to speed up the breeding process and increase their Hunger.
Hunger & Speed
Hunger Bars will display overtop a Pokemon to display how hungry they are.
Hunger Points | 0 ![]() |
1 ![]() |
2 ![]() |
3 ![]() |
5 ![]() |
7 ![]() |
8 ![]() |
9 ![]() |
10 ![]() |
---|---|---|---|---|---|---|---|---|---|
Status | Too hungry to breed | Breeding Speed reduced by 75% | Breeding Speed reduced by 50% | Breeding Speed reduced by 25% | Normal Breeding Speed | Breeding Speed increased by 25% | Breeding Speed increased by 50% | Breeding Speed increased by 75% | Breeding Speed increased by 100% |
If there is food in the Ranch Block, the food will be automatically consumed when a Pokemon is at 10 Hunger Points or fewer. Alternatively, you may manually feed your Pokemon by clicking on them with food. Food Point value is based on normal values. For instance, an Apple will grant the Pokemon 4 Hunger Points, whereas Honey Bottle would grant 6 Hunger Points.
When there is food available in the Ranch Block, the model will be updated to display feeding trays near it for an easy indication of whether your food supply has run dry or not.
Note: There are 2 Hunger Points per Hunger Bar. IE- 10 Hunger Points would be 5 Hunger Bars
Upgrades
You may upgrade your Ranch Block to increase its minimum automatic feeding threshold. When using a Ranch Upgrade on a Ranch Block, it will raise the minimum automatic feeding threshold value by 1. For instance (as mentioned in the previous paragraph), food will be automatically consumed when a Pokemon is at 10 Hunger Points or fewer- when upgraded, food will be automatically consumed when at 11 Hunger Points or fewer.
A single Ranch Block can be upgraded at maximum ten (10) times, bringing the minimum feeding threshold to 20 Hunger Points, which will keep Pokemon perfectly fed (as long as there is food) and at their maximum 100% Breeding Speed.
The Ranch Block's current level will be displayed when interacting with it.
Egg
After some time, an Egg will display in the Ranch Block to indicate the Breeding Process has completed. Simply interact with this Egg to claim it, which will then begin the breeding process for another egg to be produced after some time.
Your Pokemon will not lose Hunger when an Egg is sitting in a Ranch Block waiting to be claimed as the breeding process is then considered to be paused until the Egg is claimed.
You may stop the breeding process at any time by removing your Pokemon from the Ranch Block.
Inheritance
Parents can pass on several traits that they possess to their offspring.
Shiny
Shininess cannot be passed down through Breeding, but it is possible to increase the chance of having a Shiny offspring using two methods:
- Breeding two Pokémon with differing Original Trainers doubles (1⁄2048) the chance.
- Masuda method - Soon™
IVs
An offspring Pokémon will always inherit (by default) 3 of the 12 combined IVs of the parents.
- These IVs cannot overlap.
(i.e. The offspring inherits HP, Attack and Defense IVs, each chosen from one of the parents. It is not possible to inherit HP IVs from both parents.)
- Note: If both parents hold the same type of Power item, either one of them will be randomly chosen to pass on the corresponding IV.
The following Held items can be used to affect IVs inheritance:
Item | Affected Stat |
Effect | |
---|---|---|---|
![]() |
Destiny Knot | — | Increases the inherited IVs from 3 to 5 (out of the total 12). Cannot be stacked with itself. |
![]() |
Power Weight | HP | Forces the offspring to inherit the HP IV from the parent holding the item. Can be stacked with the Destiny Knot. |
![]() |
Power Bracer | Atk | Forces the offspring to inherit the Attack IV from the parent holding the item. Can be stacked with the Destiny Knot. |
![]() |
Power Belt | Def | Forces the offspring to inherit the Defense IV from the parent holding the item. Can be stacked with the Destiny Knot. |
![]() |
Power Lens | Sp. Atk | Forces the offspring to inherit the Special Attack IV from the parent holding the item. Can be stacked with the Destiny Knot. |
![]() |
Power Band | Sp. Def | Forces the offspring to inherit the Special Defense IV from the parent holding the item. Can be stacked with the Destiny Knot. |
![]() |
Power Anklet | Speed | Forces the offspring to inherit the Speed IV from the parent holding the item. Can be stacked with the Destiny Knot. |
Poké Ball
A parent Poké Ball can be also inherited by the offspring.
- If two Pokémon of the same specie (male♂ and female♀) breed, the offspring will have the same chance to inherit either Ball.
- If two Pokémon of different species breed, the offspring will always have the same Ball of the mother♀.
- If a male♂ Pokémon breeds with Ditto, the offspring will always have the same Ball of the father.
- Note: Master Ball and Cherish Ball are the only Balls that cannot be passed down by breeding.
Growth
- Main article: Growth
Nature
The Nature can be inherited by giving one of the parents an Everstone to hold.
Ability
If a Mother ♀ is present, the Father ♂ has no bearing on the inherited Ability.
For Normal Abilities:
- The mother ♀ has an 80% chance of passing her Ability to her offspring.
- The father ♂ (also applies to gender-unknown Pokémon) has 80% chance to pass down his Ability to his offspring, if bred with Ditto.
For Hidden Abilities:
- The mother ♀ has a 60% chance of passing her Ability to her offspring.
- The father ♂ (also applies to gender-unknown Pokémon) has 60% chance to pass down his Hidden Ability to his offspring, but only if bred with Ditto.
- They cannot pass down a Hidden Ability when bred with any Pokémon other than Ditto.
Ditto's Ability is always irrelevant to inheritance.
If an Egg does not inherit its Ability from a parent, it can only be born with one of its non-Hidden Abilities. The 1150 chance of obtaining a Hidden Ability is not present when breeding.
- Note: Usually Event Abilities make a Pokémon unable to breed.
Egg Moves
By default, the offspring Pokémon starts with any moves that it learns at level 1, but it is possible to let it start with more moves.
Some Moves, defined Egg Moves, can only be obtained by a species through breeding:
- If both parents know a move that the offspring can learn via leveling up, the Pokémon will inherit that move.
- If the father♂ or the mother♀ knows any specific Egg Moves that the offspring can learn, the offspring will inherit the move.
- (Refer to each specific Pokémon page for a list of the possible Egg Moves)
- If a Pikachu/Raichu is holding a
Light Ball, a bred Pichu will know the move Volt Tackle.
If this would result in the offspring possessing more than four moves, the moves take priority in the order listed:
- Volt Tackle, (only in Pichu case)
- Mother's Egg Moves,
- Father's Egg Moves,
- Inherited level-up moves,
- Offspring's default moveset.
Held Items
These Held Items can be given to one of the parents to hold to affect one of more aspects of Breeding.
- Refer to each specific section for more infos.
Item | |
---|---|
![]() |
Incenses |
![]() |
Destiny Knot |
![]() |
Ever Stone |
![]() |
Power Weight |
![]() |
Power Bracer |
![]() |
Power Belt |
![]() |
Power Lens |
![]() |
Power Band |
![]() |
Power Anklet |
![]() |
Light Ball |
Forms
Pokémon species with multiple forms behave strangely with Breeding, but it is often possible to pass down the Form.
Here are some exceptions to this rule:
- Mothim, if bred with Ditto, always hatches with a Plant Cloak.
- Rotom always hatches into its normal form.
- Vivillon's pattern is chosen randomly when hatching.
- Furfrou always hatches into its Natural Trim.
- Sinistea always hatches into its Phony Form.
For regional forms (Alolan/Galarian/Hisuian), instead, the offspring is completely dependant on the parents:
- If they are both regional (Alolan-Alolan, Galarian-Galarian) the offspring will have a 100% chance to be a regional form.
- If the parents are mixed (Alolan-Normal, Galarian-Normal, etc) the offspring will have a 50% chance to be a regional form.
- If one of the parents is Ditto, (Alolan-Ditto, Galarian-Ditto) the offspring will have a 25% chance to be a regional form.
Ability Breeding Regional Forms
- Main article: Ability
When breeding regional forms, there is an extra process to pass down Abilities:
- A regional form Pokémon cannot pass down its ability/hidden ability if its offspring is not a regional Pokémon.
- (i.e. A Galarian Rapidash can only pass down its ability if the offspring is a Galarian Ponyta)
- A normal form Pokémon cannot pass down its ability/hidden ability if its offspring is a regional Pokémon.
- (i.e. A Rapidash cannot pass down its ability if the offspring is a Galarian Ponyta)
Other than that, it follows the standard rules.
Hatching
- Main article: Egg
Commands
- "
/breed <player> <slot1> <slot2>
": Gives the chosen player an Egg that would result from the Breeding of the two Pokémon in the specified party slots. - "
/pokegiveegg <player> <pokémon spec>
": Gives the selected player a Pokémon Egg. - "
/unlock <player>
": Unlocks any Pokémon the specified player has locked in a Ranch Block.
Config settings
pixelmon.hocon
- "allowBreeding": If this setting is set to "false", Ranch Blocks cannot be crafted or placed, making breeding impossible. (default= true)
- "allowDittoDittoBreeding": Sets if two Ditto can breed to generate a random Pokémon Egg. (default= true)
- "allowRandomBreedingEggsToBeLegendary": Sets if the random Eggs generated from Ditto-Ditto breeding can be Legendary or not. (default= false)
- "allowRandomSpawnedEggsToBeLegendary": Sets if the random Eggs obtained with
/pokegiveegg <player> random
can be Legendary or not. (default= false) - "breedingEnvironmentCheckSeconds": (Requires
useBreedingEnvironment
to be enabled) How many seconds are between each Environment check for breeders. (default= 500) - "breedingTicks": Numbers of world ticks needed to increase the Breeding stage by 1. (default= 18000)
- "numBreedingStages": The number of Breeding levels required to produce an Egg (1 - 5). (default= 5)
- "stepsPerEggCycle": Sets how many steps are needed for each Egg Cycle. (default= 4)
- "useBreedingEnvironment": Whether (true) or not (false) Breeding speed depends on how suitable the Environment is. If disabled, sets breeding speed to 1.0x. (default= true)
- "useExternalJSONFilesBreedingConditions": If set on "true", creates a "breeding_conditions.json" external file in the path:
<minecraft directory>/config/pixelmon
, allowing the user to modify Environment values informations. (default= false)
breeding_conditions.json
- - Lets you select the blocks and values for each Type.