Commands List

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This page contains a list of all the commands added by Pixelmon Generations.


By default, all Commands marked as C are Creative-only commands, so cannot be used in Survival-mode without cheats enabled.

For Servers, it is possible to regulate permissions for each command, so that one player/group of players is able to use it. To do so, it is needed to install a permission plugin such as LuckPerms.
In the table below it is possible to check all the permission nodes for each Pixelmon command.

Note: This page contains a list of all the commands added by the main mod, for more commands refer to Sidemods.


All commands in this page are displayed with the official Minecraft syntax, for a more detailed guide refer here

List of Commands

Command Game
Mode
Permission
node
Description
/breed <player> <slot 1> <slot 2> C pixelmon.command.breed Gives the chosen player an Egg that would result from the breeding of the two Pokémon in the specified party slots. Fails if the two Pokémon cannot breed.
<player> C Attempts to find 2 Pokémon in the player party that are able to breed. If the command succeeds the chosen player will be rewarded with an Egg.
/checkspawns

[specific | type | specie] C pixelmon.command.checkspawns Provides a list (with spawn chance in %) of all the Pokémon that may spawn in the player's current chunk at the current time/weather/etc.
If the command is followed by the argument specific it shows the spawn list of the block the player is standing on.
If a type/specie is provided, only the chance for that pokémon group will be shown.
/dynamaxband

[player] C Gives the chosen player the Dynamax Band.
If no player is specified, the command will be executed on the user.
/endbattle

[player] C pixelmon.command.endbattle
pixelmon.command.admin.endbattle
Immediately ends the battle the selected player is in.
If no player is specified, the command will be executed on the user.
/fallingstar

[player] C
/filldex

(caught | seen | unknown) C
/freeze

C pixelmon.command.freeze
/giveberry

<player> <berry> [quality] C
/givecosmetic

C
/givecustomicon

C
/givemoney

C pixelmon.command.givemoney
/givepcbackground

C
/givepixelsprite

C pixelmon.command.givepixelsprite
/maxenergybeam

C
/megaring

[player] C Gives the chosen player the Mega Bracelet.
If no player is specified, the command will be executed on the user.
/pokebattle

C pixelmon.command.pokebattle
/pokebattle2

C pixelmon.command.pokebattle2
/pokegive

<pokéspecs> C pixelmon.command.pokegive
/pokegiveegg

<pokéspecs> C
/pokeheal

C pixelmon.command.pokeheal
pixelmon.command.admin.healother
/pokekill

C
/pokeparticle

C
/pokeparticletint

C
/pokereload

C pixelmon.command.pokereload
/pokeretrieve

C
/pokesave

C pixelmon.command.pokesave
/pokespawn

<pokéspecs> C pixelmon.command.pokespawn
/pokestats [player] S pixelmon.command.pokestats Displays the number of times a player has won and lost battles against other players.
/poketint

C
/printstore

C pixelmon.command.printstore
/psnapshot

C pixelmon.command.psnapshot
/resetpokestats

<player> C pixelmon.command.resetpokestats
/setparty

<level> C Sets the level of all the Pokémon in your Party to the selected number.
/shinycharm

[player] C Gives the chosen player the Shiny Charm.
If no player is specified, the command will be executed on the user.
/spawning off C Temporarily stops wild Pokémon spawning in the world you are in.
Use /spawning base command or relog into the world to restore the natural spawning.
base C Restores natural Pokémon spawning if it had been stopped with /spawning off command.
/spectate

[player] C pixelmon.command.spectate
/struc [list] C pixelmon.command.struc Spawns a random Structure near the player if there is space for it.
Structures are randomly chosen depending on the biome the player is in.
If the command is followed by the argument list it returns a list of all the structure IDs.
<structure> C Spawns the specified Structure near the player if there is space for it. The structure argument is the corresponding structure ID (can be found here or by using /struc list command).
<structure> [<level>] C (Useful for Gyms)
Spawns the specified Structure near the player. The Level argument defines the level of NPC Trainers inside the spawned Gym.
If no level is specified, the NPC Trainers will be set as Equal bosses.
/teach

C pixelmon.command.teach
/tiershow

<tier> C pixelmon.command.tiershow
/transfer

<player> <amount> C pixelmon.command.transfer Transfers the specified amount of PokéDollars from the command's user to the specified player.
/unlock

<player> C pixelmon.command.unlock Unlocks any Pokémon the specified player has locked in a Ranch Block.
/warpplate

set <x> <y> <z> C pixelmon.command.warpplate Sets the Warp Plate that the player is standing on to warp to the specified coordinates.
It does nothing if the player is not standing on a Warp Plate.