It is intended to be a middle/end-game dimension, accessing it is not an easy task and requires some thorough preparation.
Ultraspace is an inhospital place for humans, every living being will start to wither the moment it enters in contact with its lethal atmosphere.
A Trainer can only hope to survive in Ultraspace if equipped with a full set of Crystal Armor or Ultra Armor.
Some stronger Pokémon and plants seem to have developed some sort of resistance to this hostile habitat, and can be found living happily in every Biome. The plants have undergone many mutations during the centuries, leaving only the exemplars that were able to adapt the most.
The Ultra Recon Squad is still studying the process that led to this selection.
The gravity is also altered in Ultraspace, being way weaker than in the Overworld and leading to Pokémon and players jumping higher and to items floating for longer than normal. A person once said it would be ideal for parkour.
Entering Ultra Space
To enter Ultra Space, a player has to find a naturally spawned Celestial Altar and activate it as follows:
- Craft and equip a full Crystal Armor, it is the only way to survive in Ultra Space!
- - The atmosphere will steadly consume it, so consider upgrading it to Ultra Armor.
- Catch a Solgaleo, Lunala or Necrozma and put it in your Party;
- Obtain the corresponding Sun Flute/Moon Flute (both work for Necrozma);
- Use the Sun Flute/Moon Flute on the Altar with the corresponding Legend at the corresponding time of the day.
- (i.e. Having a Solgaleo in the Party will only allow the player to access Ultraspace if using a Sun Flute during day time)
Inside Ultra Space
The Ultra Dimension isn't that different from the overworld, if not for the low Gravity and the lethal aura.
Stronger and rarer Pokémon have higher spawn rates in Ultraspace and can be found jumping happily above your head, unique blocks and ores can be found everywhere you look, and special Structures and Loots will appear in your sight while enjoing your exploration.
Take a look at the sky while exploring, the atmosphere, so lethal for humans, will change its shade coloration depending on the temperature of the biome and the time of the day!
The Ultraspace dimension adds the following Biomes:
|Ultra Burst||Blacephalon||An arid land full of colorful spikes.|
|Ultra Dark Forest||Celesteela||A forest made of glass trees and boulders.|
|Ultra Deep Sea||Nihilego||A standard-looking ocean that contains more secrets one can expect.|
|Ultra Desert||Pheromosa||A glowing white desert full of crystalized formations.|
|Ultra Forest||Kartana||An ancient dark forest that lost vitality over the centuries, assuming a gray coloration.|
|Ultra Jungle||Buzzwole||A lifeful forest made of massive purple trees.|
|Ultra Plant||Xurkitree||The electricity in this biome created a perfect habitat for many completely different trees.|
|Ultra Ruin||Guzzlord||A lifeless wasteland covered in massive metal spikes.|
|Ultra Swamp||Stakataka||An haunted land that looks like a merge of the overworld's swamp and mushroom island.|
Exiting Ultra Space
To leave the Ultra Dimension, a player can either click on the same flute they used to enter with or succumb to the lethal aura effects.
The exiting process will remove one of the uses a Sun Flute/Moon Flute has. The player will be returned back to the location they entered Ultra Space from.
- "doWitherEffect": Sets if the Wither effect is applied or not upon entering Ultra Space. (default= true)